AI Insights · Timothy · April 2022
Top 5 Battlefield Commander Games on Android in Germany, Q1 2022
The first quarter of 2022 saw varied performance among the top Battlefield Commander games in Germany on the Android platform, with fluctuations in revenue, downloads, and active users.
Throughout Q1 2022, the top Battlefield Commander games in Germany on the Android platform exhibited diverse trends in weekly revenue, downloads, and active users, as reported by Sensor Tower.
Clash Royale from Supercell demonstrated significant fluctuations in weekly revenue. The game started the quarter with around $184K and saw a dip in mid-January to $90K, before peaking again at approximately $155K in early February. Weekly downloads also showed an interesting trend, starting at around 15.6K and ending the quarter at roughly 19.9K. Active users, however, showed a slight decline from 1.99M at the beginning of the quarter to about 1.86M by the end.
Art of War: Legions by Fastone Games HK experienced a relatively stable yet declining trend in weekly revenue, starting the quarter at around $28K and ending at approximately $17.5K. Weekly downloads followed a similar pattern, beginning at roughly 5.4K and decreasing to about 2.3K by the end of March. Active users also saw a decline from around 52.7K to approximately 35K over the quarter.
Valor Legends: Idle RPG by Century Games PTE. LTD. showed modest weekly revenue growth, peaking at around $15.4K at the end of January and fluctuating between $9K and $11.3K towards the end of the quarter. Weekly downloads saw a peak in mid-January with about 2.4K, but tapered off to around 1.8K by the end of March. Active users steadily increased from approximately 4.4K to 7.1K over the quarter.
TFT: Teamfight Tactics from Riot Games, Inc displayed a varied trend in weekly revenue, peaking at around $17.5K in mid-February but dropping to about $3.4K by the end of March. The game started the quarter with about 3.9K downloads and saw a decline to roughly 1K by the end of the quarter. Active users showed a downward trend from around 85.8K to approximately 46.5K.
Game of Khans by DreamPlus Games had a relatively stable weekly revenue, starting at around $5.1K and peaking at about $7.9K in late February. Weekly downloads remained low and stable, starting at about 245 and ending the quarter at roughly 223. Active users also saw a slight decline from around 788 to approximately 562 over the quarter.
For more detailed insights and data, visit Sensor Tower.